Post by BxR XmonsterX on Dec 24, 2006 6:47:16 GMT -5
21.Make everything fully auto!:
You need to use h2X. Open up the Map in h2X, then go to [weap]. Then select the weapon in there. Once this is done, select the Meta Editor and go to firing type. Then look at trigger id;
Just change that to 0
0 is fully Automatic
1 is Semi Automatic
4 is for weapons that shoot in bursts
Now change the Trigger Delay to 0 and change the Muzzle climb to 0.
Then to get it to work, you have to click save changes in the bottom right, then the one to the left of the screen. Finally click fix encryption with h2X, then sign it.
22.Pelican in multiplayer!:
Step-1 Open Maps First, open Insolence.
Now, open the multiplayer map in which you would like to play with the
driveable pelican. Also open 05a_deltaapproach.map. Step-2 Drag and
Drop To add the vehicle you must drag over the vehicle pelican. It will
drag over the other pelican vehicles for you. Navigate your way to the
pelican under the vehi tag. Drag and drop it from 05a_deltaapproach.map
to your map that you want the pelican in. Step-3 MoveBox Each time you
drag & drop a tag, a small status box will pop up to give you
information about what the program is doing while you wait. The longest
part is usually "Relinking" and it may seem like it froze.. It didn't,
it just has to do a lot of file reading & writing at this point, so
let it be. When the move is done, the box will go away. Step-4 Close
unneeded maps Close 05a_deltaapproach.map Step-5 Fix Seats Since this
vehicle was made for campaign you are going to need to change many
string indincies. Select the pelican vehicle and double click it. Then
underneath the change plugins there should be the following text "IFP
Plugin-"Vehi"Edit mode". Click it and it will change and say "IFP
Plugin-"Vehi"Dev mode". From there go to Unknown 11 under Reflexives.
Underneath the words "Author: Iron_Forge" There is a drop down bar with
and arrow on the right side with a bunch of numbers. We will only need
to edit 0-11. Under the 0 change the first string ID to "warthog_d".
Then you are done. Go to 1, and change the first string ID to
"spectre_p_r". Do the same for 2-10. For number 11 change the first
string ID to "warthog_g". Step-6 Adding the pelican First go to 'map
options' in the upper left corner and go to 'sort by path'. Then click
multiplayer, and select "multiplayermultiplayer_globals.mulg". Double
click it. Got to Dev mode and choose unkown 2. Choose uknown 2 under
that, and choose number 2 in the upper left drop down box. Double click
the ID and change it to pelican, you can do the same for number 3, then
there are no more tanks, only pelicans. Step-7 Fix encryption Go to
'map options' in the upper left, and click 'fix map signature' and wait
10-20 seconds, usually less. Then ftp it over to your xbox and enjoy.
Note: The pelican will be flipping wildly, but if you flip it and hold
x near the drivers seat you will get in and drive.
23.Change other teams starting weapons:
first open up the map you want this on.
go to the [itmc] item collection.
click on the smg and go to the dependency window.
click on the only thing that is in that window.
change the dependency/LoneID to a BR.
now i think you go to the [weap] tag and swap the smg with the .../ball/ball.
24.Drive Anything!:
Drive anything
What you probably know is that everybody in a modded game without a mod chip can only see projectiles that shoot out of a Plasma Pistol or a Rocket Launcher.
What you probably didn't know is that there is one weapon, than when you change the skin of it, everybody can see the different skin, too. That weapon is the sentinel beam.
First thing you have to do it go to the <weap> tag, and open up the sentinel_agressor. Go to the Dependencies Swapper, and change the <hlmt> tag (objects\weapons\support_low\sentinel_gun\sentinel_gun) to whatever model you want to drive.
So yes, you can drive a mine, an uberchassis, a box, an , or a turret. Anything in the hlmt tag.
Next, open the <vehi> tag and open the vehicle that you want to swap to with. Choose if you want it fly, choose gho[/color=white]st if you want it to have a boost, or choose warthog if you want more than one person in it at a time. Open up the Dependency Swapper and change the <weap> there (either banshee_gun, ghost_gun, or warthog horn) to the Sentinel Beam.
Finally, open up the <mode> tag and scroll down until you find a file path in there that begins with [objects/vehicles/*the vehicle you just edited*]. Open every file that belongs to that vehicle in the Dependency editor and Null Out whatever you see it there.
For the or , there are only four file paths that you have to open and then Null out, but for the warthog there is about ten.
Then do the same thing for the shad tag, the lens tag, and the cont tag.
What this does it make every part of the vehicle invisible except for the weapon. And of course, the weapon is a sentinel beam with a different skin that everybody in the game can see.
Good luck and have fun.
25.No reload:
Go to the battle rifle or any weapon u want it on and go to battle rifle under [weap]. go down till u see clip and click the arrow next to it. click on the 0 that comes down. now, in all of those boxes, rename the numbers to 10000 and u shouldnt have to reload when host.
26.Everyone can superjump:
step 1-open dot halo and the map u want everyone to superjump on
step 2-go to [bipd]biped and select a charater
step 3-go to jump height in the tag editor and change it to at least 500 and save changes,do with all the characters if u want
step 4-go to [phmo]physics model and select the character
step 5-go to the tag editor and uncheck the alive box
step 6-change the object weight to 0
step 7-save changes and fix encryption
Have Fun!
27.Change weapon sound!:
For this you will need CH2R
Step 1:Open a map of your choice in CH2R
Step 2:Then go to sounds and then weapons and pick a weapon of your choice(ill use the magnum as an example).
Step 3:Pick magnum_fire.snd! or something close to that right click and go to swap.
Step 4:Pick any sound you like and then hit swap on the little menu.
Step 5:Close that box and re sign the map then ftp it to your xbox and enjoy.
You need to use h2X. Open up the Map in h2X, then go to [weap]. Then select the weapon in there. Once this is done, select the Meta Editor and go to firing type. Then look at trigger id;
Just change that to 0
0 is fully Automatic
1 is Semi Automatic
4 is for weapons that shoot in bursts
Now change the Trigger Delay to 0 and change the Muzzle climb to 0.
Then to get it to work, you have to click save changes in the bottom right, then the one to the left of the screen. Finally click fix encryption with h2X, then sign it.
22.Pelican in multiplayer!:
Step-1 Open Maps First, open Insolence.
Now, open the multiplayer map in which you would like to play with the
driveable pelican. Also open 05a_deltaapproach.map. Step-2 Drag and
Drop To add the vehicle you must drag over the vehicle pelican. It will
drag over the other pelican vehicles for you. Navigate your way to the
pelican under the vehi tag. Drag and drop it from 05a_deltaapproach.map
to your map that you want the pelican in. Step-3 MoveBox Each time you
drag & drop a tag, a small status box will pop up to give you
information about what the program is doing while you wait. The longest
part is usually "Relinking" and it may seem like it froze.. It didn't,
it just has to do a lot of file reading & writing at this point, so
let it be. When the move is done, the box will go away. Step-4 Close
unneeded maps Close 05a_deltaapproach.map Step-5 Fix Seats Since this
vehicle was made for campaign you are going to need to change many
string indincies. Select the pelican vehicle and double click it. Then
underneath the change plugins there should be the following text "IFP
Plugin-"Vehi"Edit mode". Click it and it will change and say "IFP
Plugin-"Vehi"Dev mode". From there go to Unknown 11 under Reflexives.
Underneath the words "Author: Iron_Forge" There is a drop down bar with
and arrow on the right side with a bunch of numbers. We will only need
to edit 0-11. Under the 0 change the first string ID to "warthog_d".
Then you are done. Go to 1, and change the first string ID to
"spectre_p_r". Do the same for 2-10. For number 11 change the first
string ID to "warthog_g". Step-6 Adding the pelican First go to 'map
options' in the upper left corner and go to 'sort by path'. Then click
multiplayer, and select "multiplayermultiplayer_globals.mulg". Double
click it. Got to Dev mode and choose unkown 2. Choose uknown 2 under
that, and choose number 2 in the upper left drop down box. Double click
the ID and change it to pelican, you can do the same for number 3, then
there are no more tanks, only pelicans. Step-7 Fix encryption Go to
'map options' in the upper left, and click 'fix map signature' and wait
10-20 seconds, usually less. Then ftp it over to your xbox and enjoy.
Note: The pelican will be flipping wildly, but if you flip it and hold
x near the drivers seat you will get in and drive.
23.Change other teams starting weapons:
first open up the map you want this on.
go to the [itmc] item collection.
click on the smg and go to the dependency window.
click on the only thing that is in that window.
change the dependency/LoneID to a BR.
now i think you go to the [weap] tag and swap the smg with the .../ball/ball.
24.Drive Anything!:
Drive anything
What you probably know is that everybody in a modded game without a mod chip can only see projectiles that shoot out of a Plasma Pistol or a Rocket Launcher.
What you probably didn't know is that there is one weapon, than when you change the skin of it, everybody can see the different skin, too. That weapon is the sentinel beam.
First thing you have to do it go to the <weap> tag, and open up the sentinel_agressor. Go to the Dependencies Swapper, and change the <hlmt> tag (objects\weapons\support_low\sentinel_gun\sentinel_gun) to whatever model you want to drive.
So yes, you can drive a mine, an uberchassis, a box, an , or a turret. Anything in the hlmt tag.
Next, open the <vehi> tag and open the vehicle that you want to swap to with. Choose if you want it fly, choose gho[/color=white]st if you want it to have a boost, or choose warthog if you want more than one person in it at a time. Open up the Dependency Swapper and change the <weap> there (either banshee_gun, ghost_gun, or warthog horn) to the Sentinel Beam.
Finally, open up the <mode> tag and scroll down until you find a file path in there that begins with [objects/vehicles/*the vehicle you just edited*]. Open every file that belongs to that vehicle in the Dependency editor and Null Out whatever you see it there.
For the or , there are only four file paths that you have to open and then Null out, but for the warthog there is about ten.
Then do the same thing for the shad tag, the lens tag, and the cont tag.
What this does it make every part of the vehicle invisible except for the weapon. And of course, the weapon is a sentinel beam with a different skin that everybody in the game can see.
Good luck and have fun.
25.No reload:
Go to the battle rifle or any weapon u want it on and go to battle rifle under [weap]. go down till u see clip and click the arrow next to it. click on the 0 that comes down. now, in all of those boxes, rename the numbers to 10000 and u shouldnt have to reload when host.
26.Everyone can superjump:
step 1-open dot halo and the map u want everyone to superjump on
step 2-go to [bipd]biped and select a charater
step 3-go to jump height in the tag editor and change it to at least 500 and save changes,do with all the characters if u want
step 4-go to [phmo]physics model and select the character
step 5-go to the tag editor and uncheck the alive box
step 6-change the object weight to 0
step 7-save changes and fix encryption
Have Fun!
27.Change weapon sound!:
For this you will need CH2R
Step 1:Open a map of your choice in CH2R
Step 2:Then go to sounds and then weapons and pick a weapon of your choice(ill use the magnum as an example).
Step 3:Pick magnum_fire.snd! or something close to that right click and go to swap.
Step 4:Pick any sound you like and then hit swap on the little menu.
Step 5:Close that box and re sign the map then ftp it to your xbox and enjoy.